A downloadable tool for Windows, Mac OS X, Linux, and Android

Chromatica Studio brings state of the art, high quality color grading to Unity with a powerful artist-friendly interface at an entry-level price.

Inspired by industry standard color correction tools such as After Effects, Nuke and Smoke, it lets you add as many color operators as you'd like onto your scenes with only one fast draw call and works on desktop as well as mobile platforms (DirectX 9, DirectX 11, OpenGL, OpenGL ES 2.0) for both 2D and 3D games.

It works by compacting multiple color operators into one single PNG file called a Lookup Texture, which is then applied to the game using a special post-processing effect. This means you can use an unlimited amount of color operators and still get very high performance color grading. You can also generate several LUT and swap them at runtime.

NEW : Depth LUT support ! You can now use a dual-LUT setup to vary the color grading according to a pixel's distance from the camera. The depth interpolation can be manipulated with a blending curve.

NEW : LUT Volumes ! Chromatica can now automatically blend between LUTs as the player goes through volumes & zones in your scene.

Take a look at the online documentation and the introduction video !

Operators :

  • Black & White
  • Bleach Bypass
  • Channel Clamper
  • Channel Mixer
  • Channel Swapper
  • Color Shifter
  • Curves
  • Exposure
  • Gradient Ramp
  • Hue Focus
  • Invert
  • Levels
  • Photo Filter
  • Posterize
  • S-Curve Contrast
  • Technicolor (3-strip)
  • Three-Way Color Corrector
  • Vibrance & Saturation
  • Vintage (27 Instagram Presets)
  • White Balance

Unity 4 Pro or Unity 5 (Free or Pro) is required. Built for Unity Pro 4.5+ and Unity 5.0+. Full source code is included.

Chromatica is released under the Asset Store EULA. Because it's considered as an editor extension, Appendix 1 Section 2.4 applies (one-license per seat).

More information

Published2 years ago
PlatformsWindows, Mac OS X, Linux, Android
Tagsasset, gamedev, image-effects, post-processing, tool, unity


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